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  •     Back To MapleStory Skill Guide

    The Path to a Fire/Poison Arch Mage

    Table of Contents

    1.Introduction
    a.Introduction to MapleStory
    b.Why choose Mages?
    c.pros and cons of Mages
    d.pros and cons of F/P mages

    2.Getting Started
    a.Beginning stats
    b.Skills build
    c.Where to train

    3.1st job advancement
    a.How to be a magician?
    b.Stats
    c.Skills build
    d.Where to train?

    4.2nd job advancement
    a.How to be a F/P Wizard?
    b.Stats
    c.Skills build
    d.Where to train?

    5.3rd job advancement
    a.How to ba a F/P Mage?
    b.Stats
    c.Suggested Skills build
    d.Where to train?

    6.4th job advancement
    a.4th job information
    b.How to be a F/P Arch Mage?
    c.4th job skills

    7.Hints and Help For Mage

    -------------------------

    1.Introduction

    a.Introduction to Maplestory

    MapleStory is the world first 2D-side scrolling MMORPG. The purpose of the
    game is actually to defend the maple world from monsters but you won't see
    any people in the game caring to protect the maple world, they only kill
    monsters so that they can lvl faster and have better eqipments and skills to
    show off. So your purpose for playing this game is to lvl up faster than
    them and ks them since you are a mage.

    b.Why choose Mages?

    Out of the four class in Maplestory, Mage is the only class that have
    powerful magical attack and defence, it is also the only class that can
    attack from close-range and long-range. Lastly, it is also the richest class
    in Maplestory. So that is why mages is the best choice to choose if you are
    playing Maplestory for the first time.

    c.pros and cons of Mages

    Pros:

    * Can attack at range OR up close.
    * They are by far the most powerful class during the 1st job advancement.
    You will level very fast after level 15.
    * They have bucketloads of MP.
    * They have ridiculously fast MP recovery rates, meaning you spend a lot
    less on MP potions than other classes.
    * Magic Claw can attack through walls.
    * Very stable damage using Magic Claw.
    * After 2nd job they can teleport, and absorb their enemies MP.
    * Can essentially use their MP bar as their HP once they max out Magic
    Guard, meaning they can take a lot more attack.

    Cons:

    * Have the lowest HP out of all the classes.
    * Mage gear tends to be expensive since so many people play mages.
    * Some people don't like mages as they have a bit of a reputation as
    "ksers", so be prepared for some people to be rude to you.
    * Tend to get weaker after the 2nd job advancement compare to the other
    classes.
    * Taking damage from your MP bar (once you have Magic Guard) is expensive.
    MP potions essentially cost twice as much as HP potions.

    d.pros and cons of F/P Mages

    Pros:

    * Highest damage spells out of all the 2nd job mages.
    * Poison can be very effective against high level enemies if used correctly.
    * Huge damage against Ice based enemies.

    Cons:

    * Cannot heal or freeze enemies.
    * Do poor damage against fire based enemies.
    * Poison can be hard to use properly.
    * Fire Arrow is blocked by terrain.
    * Some enemies are strong against, or even immune against Poison.

     

    -------------------------

    2.Getting Started

    a.Beginning Stats

    If you have decided to be a mage, you should need to know what stats you
    need to have to be a perfect mage. Reroll the stats if you find that the
    stats is not perfect until you get the perfect stats. This usually takes
    about 15 mins to half an hour unless you are lucky so please be patience.

    Perfect Mage Stats: Str - 4
    Dex - 4
    Int - Any
    Luk - Any

    if you think you cannot wait or have no patience, at least try to have this
    stats

    Almost perfect Mage Stats: Str - 4/5
    Dex - 4/5
    Int - Any
    Luk - Any

    make sure when you are lvl 8, you have 11 luk and at least 20 int.

    The Formula for mage: STR - 4/5
    DEX - 4/5
    INT - The rest of AP
    LUK - lvl + 3

    b.Skills build

    Beginner skill

    1. Three snails - Master lvl 3 (active)
    Description: Hurls snail shells to attack monsters from long distance.

    ---

    2. Recovery - Master lvl 3 (supportive)
    Description: Enables the user to recover HP constantly for 30 sec.

    ---

    3. Nimble Feet - Master lvl 3 (supportive)
    Description: Enables the character to move around quickly for a short
    amount of time.

    Skill Build

    lvl 1: 1 into Recovery
    lvl 2: 1 into Recovery
    lvl 3: 1 into Recovery (maxed)
    lvl 4: 1 into Nimble Feet
    lvl 5: 1 into Nimble Feet
    lvl 6: 1 into Nimble Feet (maxed)

    The reason I have never add three snails is because it is completely useless
    after I have energy bolt.

    c.Where to train?

    You should train with snails and blue snails from lvl 1 to 8 unless you are
    doing quests as mage's physical attack isn't very strong. Even though your
    attack isn't very strong, do not put any points into STR as STR does not
    help any more longer when you are a mage.

     

    --------------------------

    3.1st job advancement

    a.How to be a magician

    To be a magician, you need to be at least lvl 8 and have at least 20 INT. If
    u have that, go to ellinia, town of magician and go to Ellinia's Magic
    library at the very top of the map. You will see a NPC named Grendel The
    Really Old inside. Talk to him and you will be a magician.

    b.Stats

    As mentioned in 2a. formula for mage.

    c.skills build

    1st job skill

    1. Improving MP Recovery - Master lvl 16 (passive)
    Description: With this, you'll recover even more MP every 10 seconds.

    ---

    2. Improving Max MP Increase - Master lvl 10 (passive)
    Required: Improving MP recovery lvl 5
    Description: While having a Level UP, if AP is used on Max MP, it raises
    the level of increase for Max MP.

    ---

    3. Magic Guard - Master lvl 20 (Supportive)
    Description: Temporarily replaces damage with MP instead of HP. If MP
    reaches 0, the HP takes a full hit.

    ---

    4. Magic Amour - Master lvl 20 (supportive)
    Required: Magic Guard lvl 5
    Description: Temporarily boosts the weapon defense by blowing magic into
    the armor.

    ---

    5. Energy Bolt - Master lvl 20 (active)
    Description: Use MP to attack one enemy.

    ---

    6. Magic Claw - Master lvl 20 (active)
    Required: Energy Bolt lvl 1
    Description: Use MP to attack an enemy twice.

    ---
    For more information, please go to
    www.hidden-street.net/characters/magician.php

    Skill Build A - Perfect Mage

    lvl 08: 1 into Improving MP Recovery
    lvl 09: 3 into Improving MP Recovery
    lvl 10: 1 into Improving MP Recovery, 2 into Improving Max MP Increase
    lvl 11: 3 into Improving Max MP Increase
    lvl 12: 3 into Improving Max MP Increase
    lvl 13: 2 into Improving Max MP Increase (maxed), 1 into Energy Bolt
    lvl 14: 3 into Improving MP Recovery
    lvl 15: 3 into Improving MP Recovery
    lvl 16: 3 into Improving MP Recovery
    lvl 17: 2 into Improving MP Recovery (maxed), 1 into Magic Claw
    lvl 18: 3 into Magic Claw
    lvl 19: 3 into Magic Claw
    lvl 20: 3 into Magic claw
    lvl 21: 3 into Magic Claw
    lvl 22: 3 into Magic Claw
    lvl 23: 3 into Magic Claw
    lvl 24: 1 into Magic Claw (maxed), 2 into Magic Guard
    lvl 25: 3 into Magic Guard
    lvl 26: 3 into Magic Guard
    lvl 27: 3 into Magic Guard
    lvl 28: 3 into Magic Guard
    lvl 29: 3 into Magic Guard
    lvl 30: 3 into Magic Guard (maxed)

    Total: 16 Improving MP Recovery (maxed)
    10 Improving Max MP Increase (maxed)
    20 Magic Claw (maxed)
    20 Magic Guard (maxed)
    1 Energy Bolt

    This is recommended for all mages.

    -----

    Skill Build B - Near Perfect Mage

    lvl 08: 1 into Energy Bolt
    lvl 09: 3 into Improving MP Recovery
    lvl 10: 2 into Improving MP Recovery, 1 into Improving Max MP Increase
    lvl 11: 3 into Improving Max MP Increase
    lvl 12: 3 into Improving Max MP Increase
    lvl 13: 3 into IMproving Max MP Increase (maxed)
    lvl 14: 3 into Magic Claw
    lvl 15: 3 into Magic Claw
    lvl 16: 3 into Magic Claw
    lvl 17: 3 into Magic Claw
    lvl 18: 3 into Magic Claw
    lvl 19: 3 into Magic CLaw
    lvl 20: 2 into Magic CLaw (maxed), 1 into Improving MP Recovery
    lvl 21: 3 into Improving MP Recovery
    lvl 22: 3 into Improving MP Recovery
    lvl 23: 3 into Improving MP Recovery
    lvl 24: 1 into Improving MP Recovery (maxed), 2 into Magic Guard
    lvl 25: 3 into Magic Guard
    lvl 26: 3 into Magic Guard
    lvl 27: 3 into Magic Guard
    lvl 28: 3 into Magic Guard
    lvl 29: 3 into Magic Guard
    lvl 30: 3 into Magic Guard (maxed)

    Total: 16 Improving MP Recovery (maxed)
    10 Improving Max MP increase (maxed)
    20 Magic Claw (maxed)
    20 Magic Guard (maxed)
    1 Energy Bolt

    More easier to train and I, myself use this skill build.

    -----

    Skill Build C - Lesser MP

    lvl 08: 1 into Energy Bolt
    lvl 09: 3 into Magic Claw
    lvl 10: 3 into Magic claw
    lvl 11: 3 into Magic claw
    lvl 12: 3 into Magic Claw
    lvl 13: 3 into Magic Claw
    lvl 14: 3 into Magic Claw
    lvl 15: 2 into Magic Claw (maxed), 1 into Improving MP Recovery
    lvl 16: 3 into Improving MP Recovery
    lvl 17: 1 into Improving MP Recovery, 2 into Improving Max MP Increase
    lvl 18: 3 into Improving Max MP Increase
    lvl 19: 3 into Improving Max MP Increase
    lvl 20: 2 into Improving Max MP Increase (maxed), 1 into Improving MP
    Recovery
    lvl 21: 3 into Improving MP Recovery
    lvl 22: 3 into Improving MP Recovery
    lvl 23: 3 into Improving MP Recovery
    lvl 24: 1 into Improving MP Recovery (maxed), 2 into Magic Guard
    lvl 25: 3 into Magic Guard
    lvl 26: 3 into Magic Guard
    lvl 27: 3 into Magic Guard
    lvl 28: 3 into Magic Guard
    lvl 29: 3 into Magic Guard
    lvl 30: 3 into Magic Guard (maxed)

    Total: 16 Improving MP Recovery (maxed)
    10 Improving Max MP increase (maxed)
    20 Magic Claw (maxed)
    20 Magic Guard (maxed)
    1 Energy Bolt

    Not Recommended for all mages as the MP in the end will be a lot more lower
    than other builds.

    d.Where to train?

    People have always say that they have lost a lot of mesos/potions when they
    are training, this is because they have fought the wrong kind of monsters
    that is not suitable for their lvl. If you fought the correct monsters, you
    will find that you won't lost so much potions/mesos and you will also find
    that you make more money there. So make sure you have fight the right kind
    of monster that is suitable for your lvl.

    lvl 08-15: Snails, slimes at henesys hunting ground 1
    lvl 15-20: Orange mushroom at kerning construction site, pigs and ribbon
    pigs at pig beach
    lvl 20-30: Green and horny mushroom at Ellinia tree dungeon, kerning party
    quest (lvl 21-30)

    -------------------------

    4. 2nd job advancement

    a.How to be a F/P Wizard?

    To become a F/P Wizard, you must be at least lvl 30 and you must first go
    back to the NPC named Grendel the Really Old and talk to him. He will tell
    you about how stronger you are and all the craps. Then he will ask you if
    you want to be stronger than you are now, accept it. He will ask you to find
    the magician instructor at the very top of forest north of ellinia. Once you
    reach there and talked to the magician job instructor, you will be taken to
    a place where you are supposed to fight curse eyes and horned mushroom which
    are stronger than normal to get 30 dark marbles. The monster inside will not
    give any EXP and items but only dark marbles. Once you collected 30 dark
    marbles, talk to the magician instructor and he will give you a proof of
    hero. Bring the proof of hero bank to Grndel the Really Old and he will ask
    you to choose from Fire/Poison Wizard, Ice/Lighning wizard and Cleric. As
    this Guide is for Fire/Poison, I will assume you choose Fire/Poison wizard.

    b.stats

    As mentioned in 2a. formula for mage. For low-luk mage, you may want to stop
    adding luk from 2nd job onwards.

    c.Skills build

    2nd job skills

    1. MP Eater - Master lvl 20 (passive)
    Description: Soak up an enemy's MP after every magic attack. But if its
    MP reaches 0, no more.

    ---

    2. Meditation - Master lvl 20 (supportive)
    Required: MP Eater lvl 3
    Description: Meditate for a bit to temporarily boost up the magic attack
    of party members around the area.

    ---

    3. Teleport - Master lvl 20 (supportive)
    Description: Use the arrow keys to teleport to other places in the same
    map on a set distance. The higher the skill level, the less MP you spend.

    ---

    4. Slow - Master lvl 20 (supportive)
    Required: Teleport lvl 5
    Description: Temporarily slows down the opponents around you. Can't use
    it on them twice at once, and affects only 6 enemies per attack.

    ---

    5. Fire Arrow - Master lvl 30 (active)
    Description: Create a firearrow with the power of magic, and fires at an
    enemy. Applies 1.5 times the damage to the ice-based monsters, whereas
    fire-based enemies receive only half the damage.

    ---

    6. Poison Breath - Master lvl 30 (active)
    Description: Create a poisonous water bubble, and shoots at an enemy. The
    enemy gets temporarily poisoned with a set success rate. Once poisoned, the
    HP slowly decreases.

    ---
    For more information, please go to
    www.hiddenstreet.net/characters/fire_wiz.php

    Skill build A - With Slow maxed

    lvl 30: 1 into Fire Arrow
    lvl 31: 2 into Fire Arrow, 1 into Teleport
    lvl 32: 3 into Fire Arrow
    lvl 33: 3 into Fire arrow
    lvl 34: 3 into Fire Arrow
    lvl 35: 3 into Fire Arrow
    lvl 36: 3 into Fire Arrow
    lvl 37: 3 into Fire Arrow
    lvl 38: 3 into Fire Arrow
    lvl 39: 3 into Fire Arrow
    lvl 40: 3 into Fire Arrow (maxed)
    lvl 41: 3 into MP Eater
    lvl 42: 3 into Meditation
    lvl 43: 3 into Meditation
    lvl 44: 3 into Meditation
    lvl 45: 3 into Meditation
    lvl 46: 3 into Meditation
    lvl 47: 3 into Meditation
    lvl 48: 2 into Meditation (maxed), 1 into MP Eater
    lvl 49: 3 into MP Eater
    lvl 50: 3 into MP Eater
    lvl 51: 3 into MP Eater
    lvl 52: 3 into MP Eater
    lvl 53: 3 into MP Eater
    lvl 54: 1 into MP Eater (maxed), 2 into Teleport
    lvl 55: 3 into Teleport
    lvl 56: 3 into Teleport
    lvl 57: 3 into Teleport
    lvl 58: 3 into Teleport
    lvl 59: 3 into Teleport
    lvl 60: 2 into Teleport (maxed), 1 into Slow
    lvl 61: 3 into Slow
    lvl 62: 3 into Slow
    lvl 63: 3 into Slow
    lvl 64: 3 into Slow
    lvl 65: 3 into Slow
    lvl 66: 3 into Slow
    lvl 67: 1 into Slow (maxed), 2 into Poison Breath
    lvl 68: 3 into Poison Breath
    lvl 69: 3 into Poison Breath
    lvl 70: 3 into Poison Breath

    Total: 30 Fire Arrow (maxed)
    20 Meditation (maxed)
    20 MP Eater (maxed)
    20 Teleport (maxed)
    20 Slow (maxed)
    11 Poison Breath

    This is a better skill build for fire wizard as Poison Breath is not very
    useful. I, myself use this skill build.

    -----

    Skill build B - With Poison Breath maxed

    lvl 30: 1 into Fire Arrow
    lvl 31: 2 into Fire Arrow, 1 into Teleport
    lvl 32: 3 into Fire Arrow
    lvl 33: 3 into Fire arrow
    lvl 34: 3 into Fire Arrow
    lvl 35: 3 into Fire Arrow
    lvl 36: 3 into Fire Arrow
    lvl 37: 3 into Fire Arrow
    lvl 38: 3 into Fire Arrow
    lvl 39: 3 into Fire Arrow
    lvl 40: 3 into Fire Arrow (maxed)
    lvl 41: 3 into MP Eater
    lvl 42: 3 into Meditation
    lvl 43: 3 into Meditation
    lvl 44: 3 into Meditation
    lvl 45: 3 into Meditation
    lvl 46: 3 into Meditation
    lvl 47: 3 into Meditation
    lvl 48: 2 into Meditation (maxed), 1 into MP Eater
    lvl 49: 3 into MP Eater
    lvl 50: 3 into MP Eater
    lvl 51: 3 into MP Eater
    lvl 52: 3 into MP Eater
    lvl 53: 3 into MP Eater
    lvl 54: 1 into MP Eater (maxed), 2 into Teleport
    lvl 55: 3 into Teleport
    lvl 56: 3 into Teleport
    lvl 57: 3 into Teleport
    lvl 58: 3 into Teleport
    lvl 59: 3 into Teleport
    lvl 60: 2 into Teleport (maxed), 1 into Poison Breath
    lvl 61: 3 into Poison Breath
    lvl 62: 3 into Poison Breath
    lvl 63: 3 into Poison Breath
    lvl 64: 3 into Poison Breath
    lvl 65: 3 into Poison Breath
    lvl 66: 3 into Poison Breath
    lvl 67: 3 into Poison Breath
    lvl 68: 3 into Poison Breath
    lvl 69: 3 into Poison Breath
    lvl 70: 2 into Poison Breath, 1 Slow

    Total: 30 Fire Arrow (maxed)
    20 Meditation (maxed)
    20 MP Eater (maxed)
    20 Teleport (maxed)
    30 Poison Breath (maxed)
    1 Slow

    This is for fire wizard who like to have another attack other than fire
    arrow.

    d. Where to train?

    As you were better in skills and experience than before, your standard of
    monsters should be higher.

    lvl 30-31: Party Quest in Kerning City
    lvl 31-35: horned mushroom and zombie mushroom in Ant tunnel 1, wild boars
    in land of wild boars 1 and 2, crows in mushroom shine, chicken and duck in
    shanghai.
    lvl 35-45: Jr Grupins in Garden of Green 1, ludi pq
    lvl 45-50: Jr Pepes in Obis Tower 1st, 2nd floor and snowy hill, Cold eyes
    in Tree dungeons and Sanctuary Entrances, ludi pq
    lvl 50-55: Jr Yeti at Watch Out for Icy path 1, obis pq (lvl 51 onwards)
    lvl 55-60: Grupins at Garden of Green 2 and stairway to the sky 1, obis pq
    lvl 60-70: Grupins at Garden of Green 2, Pepes at Cold Field 2 and Yetis at
    Icycold field, Samiho in vanished village, obis pq

    -------------------------

    5. 3rd Job Advancement

    a. How to be a F/P Mage?

    To become a F/P Mage, you must first be at least lvl 70 and go talk to a NPC
    named Robeira in the Chief Residence of El Nath. Fly Back to Victoria after
    talking to Robeira and talk with Grendel the Really Old. He will tell you to
    go to the Door of Dimension which is at forest of evil 2 (check
    hidden-street if do not know where it is) to fight the dark side of him. You will
    be bought to a place called "The Path of the Glittering Crystal" and are
    given 20 minutes to defeat him. Once defeated him, you will obtained a Black
    Charm. Go back to Grendel the Really Old and exchange the Black charm for a
    Necklace of strength. Return to El Nath and give the Necklace of strength to
    Robeira. After that, go to Holy Ground at sharp cliff 2. You required 1 dark
    crystal in order to answer 5 questions to receive a Mecklace of wisdom. Be
    careful, if you get any question wrong, you need another dark crystal to
    answer the 5 question again. Head back to Robeira and give her the Necklace
    of wisdom and you will be advance as the F/P Mage.

    (Hints)
    The questions it may ask are in sets, here are the sets:

    Set 1
    1. Which NPC cannot be seen in Ellinia?
    Answer: Roel

    2. Which monster has not appeared in Orbis?
    Answer: Croco

    3. Which is the highest lvl between Green Mush, Stump, Bubbling, Axe Stump, Octopus?
    Answer: Axe Stump

    4. Choose which combination of the medicine and the effect is correct.
    (p/s This question said choose the correct one, but the answer actually choose the wrong one)
    Answer: Sunrise Dew - 3000hp

    5. Which NPC is not related to PET?
    Answer: Vicious

    Set 2
    1. Which NPC cannot be seen in Henesys?
    Answer: Teo

    2. Which monster has not appeared in Maple Island?
    Answer: Pig

    3. Which item you give Maya at Henesys in order to cure her sickness?
    Answer: Weird Medicine

    4. Which town is not at Victoria Island?
    Answer: Mushroom Town

    5. Which monster is not at Victoria Island and Sleepywood?
    Answer: Jr. Sentinel

    Set 3
    1. Which is not member of Alpha Platoon?
    Answer: Peter Staff Sergeant

    2. Which material doesn't need for awaken Hero's Gladius?
    Answer: Fairy Wing

    3. Which NPC is not at Kerning City?
    Answer: Luke

    4. Monster and monster's drops, which is not correct?
    Answer: Nependeath - Nependeath's Leaf

    5. Which monster can fly?
    Answer: Malady

    Set 4
    1. Abnormal status and discription, which is not correct?
    Answer: Weakened - Slowing player's speed

    2. Which NPC not seen in Orbis?
    Answer: Sophia

    3. Which quest required the highest lvl?
    Answer: Alcaster and Dark Crystal

    4. Which NPC not seen in Lith Harbour?
    Answer: Shane

    5. Which medicine and the effect is correct?
    Answer: Pizza - 400 hp

    Set 5
    1. What NPC do we 1st meet in MapleStory?
    Answer: Heena

    2. How much experiences required from lvl1 - 2?
    Answer: 15

    3. Which NPC is not in El Nath?
    Answer: Elma

    4. Which job is not 2nd job advancement?
    Answer: Mage

    5. Which quest can be able to done repeatedly?
    Answer: Arwen and Glass shoes

    Set 6
    1. Monster and monster's drops, which is correct?
    Answer: Strige - Strige's wing

    2. Which NPC is not at Perion?
    Answer: Francois

    3. Who is Alex the Runaway Kid's father?
    Answer: Chief Stan

    4. In order to do 2nd job advancement, what will the job instuctor give after you have gathered 30 Dark Marbles?
    Answer: Proof of Hero

    5. According to the 1st job advancement, which requirement is correct?
    Answer: Bowman - 25 DEX

    b. Stats

    As mentioned in 2a. formula for mage.

    c. Suggested skill build

    3rd Job skills

    1. Partial Resistance - Master lvl 20 (passive)
    Description: You get additional resistance from Fire & Poison.

    ---

    2. Element Amplification - Master lvl 30 (support)
    Description: Use more MP, but Increase Magic Attack.

    ---

    3. Explosion - Master lvl 30 (active)
    Description: Make an explosion around the character. Attack the enemy
    with the fire power.

    ---

    4. Poison Mist - Master lvl 30 (active)
    Description: Make a poison fog around the character.

    ---

    5. Seal - Master lvl 20 (active)
    Description: Seals up the enemies around you for a certain amount of
    time. Once sealed up, the monsters can't use attacking skills, but the skill
    does not work on boss monsters.
    Required: Element Amplification lvl 3

    ---

    6. Magic Booster - Master lvl 20 (support)
    Description: Uses up a significant amount of HP and MP to increase the
    attacking speed for spells.
    Required: Element Amplification lvl 3

    ---

    7. Magic Composition - Master lvl 30 (active)
    Description: Uses fire & poison-based spell on a single enemy. Applies
    massive damage to monsters that are weak against fire or poison, and the
    enemy will be poisoned on a set success rate.

    ---
    For more information, please go to
    www.hiddenstreet.net/characters/fire_mage.php

    Suggested skill build A - Offensive

    lvl 070: 1 into Explosion
    lvl 071: 3 into Explosion
    lvl 072: 3 into Explosion
    lvl 073: 3 into Explosion
    lvl 074: 3 into Explosion
    lvl 075: 3 into Explosion
    lvl 076: 3 into Explosion
    lvl 077: 3 into Explosion
    lvl 078: 3 into Explosion
    lvl 079: 3 into Explosion
    lvl 080: 2 into Explosion (maxed), 1 into Poison Mist
    lvl 081: 3 into Poison Mist
    lvl 082: 3 into Poison Mist
    lvl 083: 3 into Poison Mist
    lvl 084: 3 into Poison Mist
    lvl 085: 3 into Poison Mist
    lvl 086: 3 into Poison Mist
    lvl 087: 3 into Poison Mist
    lvl 088: 3 into Poison Mist
    lvl 089: 3 into Poison Mist
    lvl 090: 2 into Poison Mist (maxed), 1 into Magic Composition
    lvl 091: 3 into Magic Composition
    lvl 092: 3 into Magic Composition
    lvl 093: 3 into Magic composition
    lvl 094: 3 into Magic Composition
    lvl 095: 3 into Magic Composition
    lvl 096: 3 into Magic Composition
    lvl 097: 3 into Magic Composition
    lvl 098: 3 into Magic Composition
    lvl 099: 3 into Magic Composition
    lvl 100: 2 into Magic Composition (maxed), 1 into Element Amplification
    lvl 101: 3 into Element Amplification
    lvl 102: 3 into Element Amplification
    lvl 103: 3 into Element Amplification
    lvl 104: 3 into Element Amplification
    lvl 105: 3 into Element Amplification
    lvl 106: 3 into Element Amplification
    lvl 107: 1 into Element Amplification, 2 into Magic Booster
    lvl 108: 3 into Magic Booster
    lvl 109: 3 into Magic Booster
    lvl 110: 3 into Magic Booster
    lvl 111: 3 into Magic Booster
    lvl 112: 3 into Magic Booster
    lvl 113: 3 into Magic Booster (maxed)
    lvl 114: 3 into Seal
    lvl 115: 3 into Seal
    lvl 116: 3 into Seal
    lvl 117: 3 into Seal
    lvl 118: 3 into Seal
    lvl 119: 3 into Seal
    lvl 120: 2 into Seal, 1 into Partial Resistance

    Total: 30 Explosion (maxed)
    30 Poison Mist (maxed)
    30 Magic Composition (maxed)
    20 Seal (maxed)
    20 Magic Booster (maxed)
    20 Element Amplification
    1 Partial Resistance

    It is much offensive at the beginning than Build B.

    -----

    Suggested skill build B - defensive

    lvl 070: 1 into Element Amplification
    lvl 071: 3 into Element Amplification
    lvl 072: 3 into Element Amplification
    lvl 073: 3 into Element Amplification
    lvl 074: 3 into Element Amplification
    lvl 075: 3 into Element Amplification
    lvl 076: 3 into Element Amplification
    lvl 077: 3 into Element Amplification
    lvl 078: 3 into Element Amplification
    lvl 079: 3 into Element Amplification
    lvl 080: 2 into Element Amplification (maxed), 1 into Partial Resistance
    lvl 081: 3 into Partial Resistance
    lvl 082: 3 into Partial Resistance
    lvl 083: 3 into Partial Resistance
    lvl 084: 3 into Partial Resistance
    lvl 085: 3 into Partial Resistance
    lvl 086: 3 into Partial Resistance
    lvl 087: 1 into Partial Resistance (maxed), 2 into Magic Booster
    lvl 088: 3 into Magic Booster
    lvl 089: 3 into Magic Booster
    lvl 090: 3 into Magic Booster
    lvl 091: 3 into Magic Booster
    lvl 092: 3 into Magic Booster
    lvl 093: 3 into Magic Booster (maxed)
    lvl 094: 3 into Explosion
    lvl 095: 3 into Explosion
    lvl 096: 3 into Explosion
    lvl 097: 3 into Explosion
    lvl 098: 3 into Explosion
    lvl 099: 3 into Explosion
    lvl 100: 3 into Explosion
    lvl 101: 3 into Explosion
    lvl 102: 3 into Explosion
    lvl 103: 3 into Explosion (maxed)
    lvl 104: 3 into Poison Mist
    lvl 105: 3 into Poison Mist
    lvl 106: 3 into Poison Mist
    lvl 107: 3 into Poison Mist
    lvl 108: 3 into Poison Mist
    lvl 109: 3 into Poison Mist
    lvl 110: 3 into Poison Mist
    lvl 111: 3 into Poison Mist
    lvl 112: 3 into Poison Mist
    lvl 113: 3 into Poison Mist (maxed)
    lvl 114: 3 into Magic Composition
    lvl 115: 3 into Magic Composition
    lvl 116: 3 into Magic Composition
    lvl 117: 3 into Magic Composition
    lvl 118: 3 into Magic Composition
    lvl 119: 3 into Magic Composition
    lvl 120: 3 into Magic Composition

    Total: 20 Magic Booster (maxed)
    20 Partial Resistance (maxed)
    30 Element Amplification (maxed)
    30 Explosion (maxed)
    30 Poison Mist (maxed)
    21 Magic Composition

    -----

    Suggested skill build C - Recommended

    lvl 070: 1 into Explosion
    lvl 071: 3 into Explosion
    lvl 072: 3 into Explosion
    lvl 073: 3 into Explosion
    lvl 074: 3 into Explosion
    lvl 075: 3 into Explosion
    lvl 076: 3 into Explosion
    lvl 077: 3 into Explosion
    lvl 078: 3 into Explosion
    lvl 079: 3 into Explosion
    lvl 080: 2 into Explosion (maxed), 1 into Element Amplification
    lvl 081: 3 into Element Amplification
    lvl 082: 3 into Magic Booster
    lvl 083: 3 into Magic Booster
    lvl 084: 3 into Magic Booster
    lvl 085: 2 into Magic Booster, 1 Seal
    lvl 086: 3 into Seal
    lvl 087: 3 into Poison Mist
    lvl 088: 3 into Poison Mist
    lvl 089: 3 into Poison Mist
    lvl 090: 3 into Poison Mist
    lvl 091: 3 into Poison Mist
    lvl 092: 3 into Poison Mist
    lvl 093: 3 into Poison Mist
    lvl 094: 3 into Poison Mist
    lvl 095: 3 into Poison Mist
    lvl 096: 3 into Poison Mist (maxed)
    lvl 097: 3 into Seal
    lvl 098: 3 into Seal
    lvl 099: 3 into Element Amplification
    lvl 100: 3 into Element Amplification
    lvl 101: 3 into Element Amplification
    lvl 102: 3 into Element Amplification
    lvl 103: 3 into Element Amplification
    lvl 104: 3 into Element Amplification
    lvl 105: 3 into Element Amplification
    lvl 106: 3 into Element Amplification
    lvl 107: 2 into Element Amplification (maxed), 1 into Seal
    lvl 108: 3 into Seal
    lvl 109: 3 into Seal
    lvl 110: 2 into Seal, 1 into Partial Resistance
    lvl 111: 3 into Magic Composition
    lvl 112: 3 into Magic Composition
    lvl 113: 3 into Magic Composition
    lvl 114: 3 into Magic Composition
    lvl 115: 3 into Magic Composition
    lvl 116: 3 into Magic Composition
    lvl 117: 3 into Magic Composition
    lvl 118: 3 into Magic Composition
    lvl 119: 3 into Magic Composition
    lvl 120: 3 into Magic Composition (maxed)

    Total: 30 Explosion (maxed)
    30 Poison Mist (maxed)
    30 Magic Composition (maxed)
    30 Element Amplification
    19 Seal
    11 Magic Booster
    1 Partial Resistance
    -----

    Where to train?

    Level 70-75: white pangs, showa street 2, parking lot, cucumber at zipangu
    Level 75-80: death teddy (preferably 78+)/ bone fish (preferably 78+), cucumber
    at zipangu
    Level 80-90: sotong, sharks, bone fish, death teddy, Vikings, master death teddy,
    bain, Blue Kentauros at leafre
    Level 90-100: sharks, grim phantom watch, phantom watch, sotong, vikings,
    dual ghost pirate, Blue Kentauros at leafre
    Level 100-120: Skelegauros and Skelegons at leafre, blue wyrens, Zipangu:
    Encounter with the Budhha

    -------------------------

    6. 4th Job Advancement

    a. 4th Job Information

    4th job is currently out in KMS only. It will be out in mapleglobal and maplesea
    soon.

    b. How to be a F/P Arch Mage?

    1. Talk to your 3rd job instructor in El Nath to begin the quest
    2. Keep talking to your instructor until you receive another quest to obtain two
    special items for the fourth job instructor to advance.

    -If you like to hunt, go kill a Red Dragon and Gryphin to get the two items. After
    hunting down these monsters and obtaining the two items, skip to step 6.
    -Otherwise, if you have 10 million mesos, continue with step 3

    3. Now head to Leafre town and talk to the Village Chief. He will ask you for a very
    special scroll
    4. Head over to Eos Tower 44th floor to buy the scroll from the npc for 10m
    5. After you are done go back to the Village Chief from Leafre. He will give you the
    two necessary items.
    6. Now you need to find your 4th job instructor
    7. Give the 2 items to the instructor to complete the quest. The instructor will
    advance you to fourth job and grant you the skillbook for Maple Hero.

    c. 4th job skills

    1. All: Maple Hero - Master lvl 20 (Party)
    Description: Party members will receive a % increase in their AP stats for a
    period of time.

    ---

    2. All: Hero's Will - Master lvl 10 (Active)
    Description: You may escape from certain situations. Probability of escape
    depends on skill level.

    ---

    3. Fire Demon - Master lvl 30 (Active)
    Description: Engulf the enemies with a pillar of fire: they will be constantly
    damaged by the heat and become weak to Ice elemental attacks.

    ---

    4. Elquines - Master lvl 30 (Summon)
    Description: For a period of time, summon El Queenath to assist you. It can hit
    up to 3 targets.

    ---

    5. Paralyze - Master lvl 30 (Active)
    Description: Attack with the magic eyes of Medusa, petrifying enemies into stone.

    ---

    6. Meteor - Master lvl 30 (Active)
    Description: Cast volcanic meteor rocks to destroy the battlefield.

    -------------------------

    7. Hints and Helps For Mages

    1. Mages can jump + attack by pressing the two buttons together (may be hard
    to do). by kenjitzw, Cassiopeia.
    2. You can cancel out any supportive skills such as magic guard by
    right-clicking the icons on the top right corner. by SamiteMa5ter, Bootes.
    3. Attack followed by teleport may be used to avoid damage.

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